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    <title>Zune Dev Wiki</title>
    <subtitle></subtitle>
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    <id>http://zunedevwiki.org/wiki/</id>
    <updated>2012-02-04T13:50:10+00:00</updated>
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    <entry>
        <title>miscellaneous:liberate</title>
        <link rel="alternate" type="text/html" href="http://zunedevwiki.org/wiki/miscellaneous/liberate?rev=1327963187&amp;do=diff"/>
        <published>2012-01-30T22:39:47+00:00</published>
        <updated>2012-01-30T22:39:47+00:00</updated>
        <id>http://zunedevwiki.org/wiki/miscellaneous/liberate?rev=1327963187&amp;do=diff</id>
        <author>
            <name>rea</name>
        </author>
        <summary>The following is a table of programs that work on the Zune when using the Liberate app. (Under construction Updated at least every 1-3 days.)

Many programs will require extra libraries, such as gx.dll and aygshell.dll. If a program does not work with the files that are already on the Zune, it will be indicated as such by the “Extra” column. Also, some programs can only be installed through CAB containers. The ability to install programs through CAB will be added soon.</summary>
    </entry>
    <entry>
        <title>documentation:apis:zdkdisplay:zdk_texture_lock_flags</title>
        <link rel="alternate" type="text/html" href="http://zunedevwiki.org/wiki/documentation/apis/zdkdisplay/zdk_texture_lock_flags?rev=1304623192&amp;do=diff"/>
        <published>2011-05-05T19:19:52+00:00</published>
        <updated>2011-05-05T19:19:52+00:00</updated>
        <id>http://zunedevwiki.org/wiki/documentation/apis/zdkdisplay/zdk_texture_lock_flags?rev=1304623192&amp;do=diff</id>
        <author>
            <name>nogare</name>
        </author>
        <summary>Documentation needs to be added as to what each of these does
  TEXTURE_LOCK_DEFAULT         = 0x0,
  TEXTURE_LOCK_READONLY        = 0x10,
  TEXTURE_LOCK_NOSYSLOCK       = 0x800,  /* questionable */
  TEXTURE_LOCK_NOOVERWRITE     = 0x1000, /* questionable */
  TEXTURE_LOCK_DISCARD         = 0x2000,
  TEXTURE_LOCK_NO_DIRTY_UPDATE = 0x8000  /* questionable */</summary>
    </entry>
    <entry>
        <title>documentation:apis:zdkext:zdkext_getlocaltime - it's ZDKExt_GetLocalTime() !!</title>
        <link rel="alternate" type="text/html" href="http://zunedevwiki.org/wiki/documentation/apis/zdkext/zdkext_getlocaltime?rev=1303165611&amp;do=diff"/>
        <published>2011-04-18T22:26:51+00:00</published>
        <updated>2011-04-18T22:26:51+00:00</updated>
        <id>http://zunedevwiki.org/wiki/documentation/apis/zdkext/zdkext_getlocaltime?rev=1303165611&amp;do=diff</id>
        <author>
            <name>nogare</name>
        </author>
        <summary>This function returns the local time of the Zune as a FILETIME using the Zune Device's time zone setting as received through ZDKSystem_GetLocalTimeOffset.



extern __inline HRESULT ZDKExt_GetLocalTime(
     LPFILETIME lpFileTime   //out
);


Parameters

 lpFileTime out</summary>
    </entry>
    <entry>
        <title>documentation:apis:zdkdisplay:zdkdisplay_setrendertarget - [Remarks and caveats] </title>
        <link rel="alternate" type="text/html" href="http://zunedevwiki.org/wiki/documentation/apis/zdkdisplay/zdkdisplay_setrendertarget?rev=1298142291&amp;do=diff"/>
        <published>2011-02-19T19:04:51+00:00</published>
        <updated>2011-02-19T19:04:51+00:00</updated>
        <id>http://zunedevwiki.org/wiki/documentation/apis/zdkdisplay/zdkdisplay_setrendertarget?rev=1298142291&amp;do=diff</id>
        <author>
            <name>malkierian</name>
        </author>
        <summary>Selects a texture for ZDKDisplay_DrawSprites to draw to, instead of drawing the backbuffer.


HRESULT WINAPI ZDKDisplay_SetRenderTarget(
    HTEXTURE texture // in
);


Parameters

 texture in

 A handle to the texture being selected.

Return value


Returns an HRESULT. Use the FAILED and SUCCESSFUL macros to test for failure.</summary>
    </entry>
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