This is a location for developers to post issues they have experienced and their solutions. Please follow the format for already existing items and include the symptoms, cause (to the best of your knowledge) and solution to the problem.
Upon opening a project you receive an error similar to the following:
The following error has occurred during XML parsing: File: D:\Desktop\three dee\nativeapp\nativeapp.vcproj Line: 19 Column: 4 Error Message: Custom build rules file 'c:\Program Files\NVIDIA Corporation\ce6_tegra_250_5265393\host_bin\shaders.rules' was not found or failed to load. The file 'D:\Desktop\three dee\nativeapp\nativeapp.vcproj' has failed to load.
The project uses a hardcoded path to the shaders.rules build rules file that is included with the Tegra Platform Support Pack. This causes the project to break for users who have relocated their Program Files directory to a non-standard location or are using a different processor architecture (x86 vs. x64).
Ensure first that you have the NVIDIA Tegra 250 Platform Support Pack installed. If so, find the location of your installation; if you are using the x64 version of Windows, this is typically under C:\Program Files (x86)\NVIDIA Corporation. Edit the .vcproj file by right clicking nativeapp in the Solution Explorer and selecting “Edit nativeapp.vcproj.” Look for the entry for shaders.rules near the top and change the path to match your installation.
Upon opening a project you receive an error similar to the following:
The Project consists entirely of configurations that require support for platforms which are not installed on this machine. The project cannot be loaded.
The solution then loads with nativeapp marked unavailable.
The SDK nativeapp is to be built against is not installed on your system.
Right click nativeapp in the Solution Explorer and select “Edit nativeapp.vcproj.” Look for the <Platform> XML element and note what its Name attribute is. It should be “OpenZDK (ARMV4I)” or “STANDARDSDK_500 (ARMV4I).” If it is not either of these, contact the original author of the project to find out why. If it is either of those values, you do not have the proper SDK installed. STANDARDSDK_500 corresponds to the Standard SDK for Windows CE 5.0, which is available from the Microsoft Download Center. OpenZDK is the Zune specific SDK that is available as part of the OpenZDK Quick Start Kit. If these are installed but not appearing in your Visual Studio installation, the problem is most likely with Visual Studio; uninstalling/reinstalling Visual Studio and the relevant SDKs may solve the problem.